Time is running out

A purple egg timer silhouette

The television as we know it today was invented in 1923 by John Logie Baird, his invention iterated and combined elements of existing technology and augmented them with novel elements. After a series of demonstrations and refinements to the technology, growing public adoption, and regulatory disputes, The British Broadcasting Corporation (BBC) was established - the exact date varies depending on where you begin counting, technically the organisation was founded in 1922 as a company rather than a corporation and covered other forms of broadcasting namely radio, but it eventually became a public body in 1927, the first public television broadcaster, now the oldest in the world.

Fast forward 98 years and we are approaching the centennial of the BBC, there are only a few thousand people still alive in the UK today who are older than the BBC - this is important to note because time is running out.

Your Favourite Game Of All Time

A screenshot from the trailer for Stardew Valley

I've touched on Stardew Valley many times throughout this challenge but it's hard to avoid when it is my favourite game of all time, and after idle games whose playtime is skewed, Stardew Valley is the most played game in my Steam library coming in at just under 800 hours of gameplay, that's quite an achievement consider there are over 150 games in my Steam library at this point.

A Game You Thought You Wouldn't Like, But Ended Up Loving

Cover art for Halo Combat Evolved showing Master Chief

There have been several games over the years where the only reason I own them is because they came with the console when I bought it, or when my parents bought them for me. The original Halo game is one of those games. When I first got an Xbox it was a few years after release, it came with Halo, Midtown Madness 3, and Simpsons Hit and Run. I wasn't expecting to like Halo, in fact it sat to one side for about a week before I actually played it.

Your Favourite Game Developer

Eric Barone, developer of Stardew Valley

Spoiler alert, the last entry in a few days in this challenge is going to be Stardew Valley, I'll explain why in greater detail when that post rolls around. It's necessary to give that spoiler now though because Stardew Valley was developed by Eric Barone also known as ConcernedApe and he is my favourite game developer.

Most Epic Scene Ever in a Game

Cover art for Manifold Garden showing a repeating expanse

When it comes to games there's quite a few interpretations of the word 'epic' that I could use as a definition for this post. I'm choosing to interpret this as the scene from a game that stunned me most and left me sitting entranced wondering what did I just see and there's only one option for me, the ending sequence from Manifold Garden.

Best Voice Acting in a Game

An infographic stylised with Aperture Science typography that reads: When life gives you lemons, don’t make lemonade! Make life take the lemons back! Get mad! Yell I don’t want your damn lemons! Demand to see life’s manager! Burn down their house — with the lemons!

“All right, I’ve been thinking, when life gives you lemons, don’t make lemonade! Make life take the lemons back! Get mad! I don’t want your damn lemons! What am I supposed to do with these? Demand to see life’s manager! Make life rue the day it thought it could give Cave Johnson lemons! Do you know who I am? I’m the man who’s gonna burn your house down — with the lemons!”

A Game You Plan on Playing

Cover art for Slime Rancher 2 shwoing Beatrix Lebeau holding her vacpack surrounded by various slimes

Monomi Park is a game development studio that created a game called Slime Rancher that has proven to be a modern classic in the making. In years to come, generations will look back on it with the fondness and nostalgia that I hold for the games of my youth, but a lot has changed since I was a kid. For one, the approach to game development is much more varied, I grew up in a time when games took between 3 and 5 years to develop and save for some minor publicity you didn't get much in the way of a preview of what was to come. Slime Rancher 2 is an example of how far we've come and how players today are much more involved in guiding the creative process.